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In
my opinion, to relatively enjoy this sequel to the uber-badass "Starship
Troopers" (to be released on June 1st 2004),
you have to digest it as a stand alone. Directed by effect guru Phil
Tippet (he did the effects on "Robocop 2" and "Howard the
Duck"),
this baby was an obviously low-budget opus whose cost probably couldn’t
cover the original’s craft table bill. And what does a genre cheapie do
when it doesn’t have much coin to spare? It more often than none, pulls a
claustrophobic setting jive on us. Nothing wrong with that if you deliver
the goods. Now let’s get this out of the way first: gone are the
satirical pokes, the massive-in-scope bug vs. marines skirmishes, the high-octane energy and the Nazi regime flavor found in the first one. Say hello to a “straight forward” and more cookie-cutter type
of entry that will feel familiar if you know your horror.
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I
actually found the bugs vs. marines showdowns in this follow-up to be
flatter than a White Castle burger so I didn’t get much out of
them. It's only when the
picture stayed indoors to play its new (yet old) game that it got somewhat
appealing. And what game was that? Think “The Thing”, “The Hidden”
or “Invasion of the Body Snatchers”. Once
that wheel kicked in, "Starship Troopers 2" went on to spank that ass on both
cheeks. Ample graphic gore, groovy bug designs and one hot-ass naked lady
(Kelly Carlson) were tossed my way and I gobbled it all up like the
glutton that I am! Tag to all
that exploitation, an easy pace, a couple of slick characters (Jax is the
man!), a common yet amusing chain of events and a dash of sly irony (for
its finale) and you get a harmless B-movie watch that didn’t bowl me
over, but that kept me interested in its high jinx nonetheless.
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On
the blank side of the bullet, there were way too many characters in this
zoo and not enough exploration when it came to them. Some players were
practically interchangeable while others were annoying “stock” types
(the coward, the fat dude…). In consequence, when some “turned”, I
felt nothing and when others “died”, I felt less than nothing. Speaking
of characters, although I dug most of Brenda Strong’s showing in this flick
as the tough Marine (drop the cigar though), the fact that she actually
played a different character in the original (Capt. Deladier) and DIED in
it...messed with me.
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Additionally,
the flick’s low budget brought up a couple of no-nos starting with the
fact that only the “warrior” arachnid and the “new” bug were on
display. We required the
giant fart bugs and the flying giant insects from the original, man!
Well…I needed them anyways! And
what was up with the fluctuating gun noises? At first they were laser
sounds, then they were automatics...and both sounded like “pop guns”.
Too bad, the right “reverberation” could’ve helped make the stale
shootouts more stimulating. Lastly, lots of this affair was shot in the
dark (to cover up the cheapo sets) and once in a while, I needed my infra-red goggles to see what was going on. COME ON, MAN!
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I’m
half-half on this one. As a straight sequel to "Starship Troopers",
it failed
and as a stand-alone it was halfway decent, but too reminiscent of better
films and too much of a slave to its low budget for it to get that "oh so"
coveted full-on pat on the back from The Arrow (look, I refer to myself as
a third person…man, I am such a mook!)
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