Set Visit: Scooby Doo 2
|Part 1:||Scooby-Doo 2 Sets|
|Part 2:||Matthew Lillard|
|Part 3:||Linda Cardellini|
|Part 4:||Raja Gosnell|
|Part 5:||Sarah Michelle Gellar|
John Fallon (aka The Arrow) here and I’m in Vancouver BC to give you the heads up on a little movie called SCOOBY-DOO 2: MONSTERS UNLEASHED (set to be released on March 26, 2004). This is day 61 of the 72-day shoot for a film headlined by returning stars Matthew Lillard (Shaggy), Sarah Michelle Gellar (Daphne), Linda Cardellini (Velma) and Freddie Prinze Jr. (Fred). We also get newbies in Seth Green (Patrick), Alicia Silverstone (Heather) and Peter Boyle (Old Man Wickles). Director Raja Gosnell also returns for this sequel and so does screenwriter James Gunn.
THE PLOT: It goes something like this: our monster-busting team is being celebrated by their home town of Coolsville for all of the evil-doers they’ve unmasked over the years through their meddling ways, but the next thing you know, somebody or something is somehow making the classic monsters the team busted come to life “for real”. With their reputation tarnished and monsters running amuck about town, The Gang set out to find those responsible for the madness, to put an end to it and reclaim the respect of the town in the process. Scooby-DooBee-Doo!
THE FEEL: This sequel embraces the “kid’s movie” motif and goes straight to the TV show for its inspiration by bringing some fan favorites to the big screen: 10,000 Volt Ghost, The Creeper, Chickensetin, The Zombie, Headless Horseman, Cotton Candy Blob and that dude in the Scuba Gear (I forget his name, but I remember that baddie!) to name but a few. The film also has a moral or a lesson to it that the kiddies will hopefully be able to grasp: at the end of the day: “Just be yourself”.
THE SETS: I was lucky enough to be taken around various sets of this film and felt like a kid in an amusement park walking through many of the settings. What a treat! Production designer Bill Boes has totally outdone himself. Great work!
MYSTERY INC HEADQUARTERS
The first stop on my haunted visit through SCOOBY-DOO 2 land was the Mystery Inc headquarters. This is where the gang lives, breathes, chills and investigates those oh-so baffling mysteries. Wow, talk about a pad and a half! The feel oozed of 70’s retro and state of the art tech stuff! The middle of the room was circular with blue being the primary color, while purple pillows were scattered about. On the walls, Andy Warhol-like paintings graced the scene while the funky stools lined up on one side of the room gave way to a gnarly hi-tech kitchen area.
Cool digs are not complete without an interior staircase and a balcony and you bet this place had that going too. I felt like the girl from SHE'S ALL THAT going down those stairs (don’t ask). Tag to all that, a fly terrace sporting a BBQ (no, Scooby’s head wasn’t in there) and what looked like a comfy chill room and you get a place that I for one want to live in! I was really impressed by this set, which wound up being my favorite of the lot. The attention to detail was incredible and the 70’s chic mixed in with the tech “now” feel gave the humble abode quite a unique aura. The rent there must be a killer!
In a room behind our heroes’ polished living quarters was an extensive laboratory. This setting was heavy on the color orange and filled with cool props including high tech microscopes, an anti-radiation suit and even a flying backpack. Computers and hip desks also filled the scene. These guys don’t mess around when it comes to gear to solve crime. Wow!
Next up was the ballroom set at the Coolsonian Criminology Museum. Walking in, I couldn’t help but notice the tall bronze statue sporting actor Peter Doyle’s face (Old Man Wickles). It’s not every day that a giant Peter Doyle looks down on you like Robert Downey Jr’s career. As I explored this lavish and massive set, I was totally taken by the slew of statues, which represented all of the costumes of the monsters which the Mystery Team had unmasked over the years. Fans of the cartoon will be happy to know that many of the monsters were favorites lifted from the cartoon including The 10,000 Volt Ghost, The Cotton Candy Glob, The Pterodactyl Ghost and more.
All of the statues had a brief description at the bottom of their origins, taken from the cartoon (where they came from, how they were captured, what not). I overheard that those “plaques” might make their way into our hands as some form of merchandising offering when the film comes out on the big screen...time will tell if that happens. Apart from that, the Ballroom set was extremely detailed with framed newspaper clippings communicating the team’s ghost-busting exploits on the walls and lots of artsy paintings.
We were eventually led into the film’s production offices where I spied with my right eye: expertly done storyboards, extensive designs for the monsters and the sets. What struck me while snooping around the offices was a drawing of The Loch Ness Monster popping his head out a lake (will he be in the movie?), a drawing of the Mystery Inc. exterior clubhouse (yes, a house on a tree) and a mural sporting pictures of all the monsters from the cartoon. It’s comforting to know that they went straight to the source as inspiration for the monsters found in this sequel.
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