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Snyder's golden rules

03.06.2009by:

I don't think we ran enough WATCHMEN stories on the site this week, so here's one more for ya! Hehehe.... The awesome folks over at MovieMaker.com (stay tuned to our site next week for yet another great deal on their magazine) sat down with WATCHMEN director Zack Snyder recently, but didn't ask him all of the typical questions. In fact, they specifically asked him about his own "golden rules" of directing (a very cool ongoing feature in the mag), some of which we have listed for you below, and the rest of which you can find right HERE. For anyone living in a tree or under a rock, WATCHMEN opens wide across your country and mine today!

1. There are No Rules.
Every job, every story, every shot is different. And each time you do it, itís like doing it for the first time

2. The Will to Suffer.
This is a phrase I got from my friend Marc Twight. He used it in reference to mountain climbing, saying that the person who can endure the most pain will be the one who succeeds in the end. That applies to moviemaking as well.

3. Your Point of View.
Itís the thing that is not right, not wrong. Itís the thing that canít be put into a technical box. Itís the tone and texture of a story. Itís the individual way of looking at things that makes us different. Itís why we go to the movies.

4. Storyboard.
Storyboards are not for everyone. As a matter of fact, I think some movies would be seriously damaged by the storyboarding process. But for me, it is how I make a movie; it is how I structure a scene. Itís not a shot list, it is an edited sequence. And although it can all change later, it is a good place to start.

5. Movies are Pictures.
For me, visual style has the same importance as story, as character and as the environment. In the end, a movie is a series of pictures and I try to be aware of that at all times.

CLICK HERE FOR THE REST OF SNYDER'S GOLDEN RULES

Extra Tidbit: Snyder apparently turned down the opportunity to direct 2003's SWAT because it wasn't gonna be R-rated. You gotta respect that!
Source: Moviemaker.com

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11:42PM on 03/08/2009

Rule 6...

Rule Number 6: Use LOTS of gratuitous violence or people might think your a pussy...or at least that you ruin all your movies with it.

Don't get me wrong, I love a good dose of violence as much as the next domesticated psycho, but really...too much Zack. We get it...your fucken crazy.

Rule Number 7: Include bad softcore porn in all your movies. Who doesn't love bad softcore with no tits right?

If he only payed as much attention to the script, acting and stories of his films they
Rule Number 6: Use LOTS of gratuitous violence or people might think your a pussy...or at least that you ruin all your movies with it.

Don't get me wrong, I love a good dose of violence as much as the next domesticated psycho, but really...too much Zack. We get it...your fucken crazy.

Rule Number 7: Include bad softcore porn in all your movies. Who doesn't love bad softcore with no tits right?

If he only payed as much attention to the script, acting and stories of his films they might be good, Watchmen being the exception. I'm getting sick of these over-stylized movies that bring nothing to the table story wise. Max Payne, 300, Wanted...perfect examples of bullshit stories that have potential but have been ruined by directors that take the Snyder visual approach.

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10:45AM on 03/06/2009
"5. Movies are Pictures.
For me, visual style has the same importance as story, as character and as the environment. In the end, a movie is a series of pictures and I try to be aware of that at all times."

Best rule ever.
Thank god there are directors like that out there, and not just the standard hack who doesn't know shit about visuals/movies.
"5. Movies are Pictures.
For me, visual style has the same importance as story, as character and as the environment. In the end, a movie is a series of pictures and I try to be aware of that at all times."

Best rule ever.
Thank god there are directors like that out there, and not just the standard hack who doesn't know shit about visuals/movies.
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4:59AM on 03/06/2009
"visual style has the same importance as story, as character and as the environment"

Pretty much sums him up as a director. At least he's real about it, I suppose.
"visual style has the same importance as story, as character and as the environment"

Pretty much sums him up as a director. At least he's real about it, I suppose.
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4:32AM on 03/06/2009

Snyder - smart guy, will hopefully only get smarter

I can't believe for his third feature film, he got to adapt Watchmen. Pretty incredible, but the short experience is clear in some of this movie. The overuse of slow-motion (cannot be argued), the unconvincing aged makeup on specific characters... I also don't think Snyder knows how to direct actors as well as he directs everything else in the film. It's clear in this picture who's a talent and who isn't. A great director can bring out more in an actor. He's really interesting though, and I
I can't believe for his third feature film, he got to adapt Watchmen. Pretty incredible, but the short experience is clear in some of this movie. The overuse of slow-motion (cannot be argued), the unconvincing aged makeup on specific characters... I also don't think Snyder knows how to direct actors as well as he directs everything else in the film. It's clear in this picture who's a talent and who isn't. A great director can bring out more in an actor. He's really interesting though, and I think he'll do stuff even better than Watchmen in the future. I also don't think he's a sell-out which is a major plus in my book.
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