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Trailer for sci-fi action film Kill Switch gives more indication of the plot

05.12.2017

A little while ago, we wrote up an article about the sci-fi thriller KILL SWITCH starring Dan Stevens that was supposedly about "a military experiment to harness unlimited energy goes horribly awry, leaving a pilot with no choice but to fight through an imploding world to save his family and the planet itself", which the vague teaser didn't really allude to. In fact, it didn't allude to much in general.

Well, fret not! Because a new, full trailer has just been released to give us a better look at the upcoming film:

Huh. You know, I'm conflicted. Beyond my well-established loved for man-meat Dan Stevens, the film boasts some decent set-pieces and - if the trailer is to be believed - some interesting moral dilemmas as well. Even the conceit of the first-person action scenes are still somewhat novel at this point (even if it's not for the full runtime, like HARDCORE HENRY). However, beyond that, the effects - while decent for what looks like a lower budget - are still sometimes videogame cut-scene quality, and the story looks like it could be interesting, but also that it could be really generic and boring as well. I guess time will tell when it comes out June 16th.

But what do you Schmoes think? You guys down to watch KILL SWITCH? Or do you wanna press the button and put it out of its misery? Either way,sound off below!

Extra Tidbit: I wonder what the ratio between "first-person" and "third-person" will be in this film.
Source: YouTube

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12:09PM on 05/13/2017

Haha, money well spent

Fucking studios will never learn. I laughed so much at this trailer for all the wrong reasons. It's an instant bomb, just like that other first person movie.
Fucking studios will never learn. I laughed so much at this trailer for all the wrong reasons. It's an instant bomb, just like that other first person movie.
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6:03PM on 05/12/2017
Extra Tidbit: I think the trailer makes it abundantly clear that, once Dan Stevens enters the machine, the rest of the movie (until he presumably exits it at the end) is in first-person. It doesn't seem like there's going to be any switching back-and-forth between perspectives within the same scene. Think of it like the transition between sepia and color once Dorothy lands in Oz.
Extra Tidbit: I think the trailer makes it abundantly clear that, once Dan Stevens enters the machine, the rest of the movie (until he presumably exits it at the end) is in first-person. It doesn't seem like there's going to be any switching back-and-forth between perspectives within the same scene. Think of it like the transition between sepia and color once Dorothy lands in Oz.
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5:47PM on 05/12/2017

bomb

might be great. but, few will know.
might be great. but, few will know.
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5:37PM on 05/12/2017

First person in movies Vs in video games

I do think the story looks quite generic at the moment but perhaps they're saving the intrigue for the film. Time will tell. Watching the trailer, however, I couldn't help reflecting on the notion that shooting in first person just can't work for a film (like it might for a videogame) because there's too great a suspension of disbelief without any physical control of your character's actions. In a video game, while you may not actually believe you're a member of an elite S.W.A.T. unit, you can
I do think the story looks quite generic at the moment but perhaps they're saving the intrigue for the film. Time will tell. Watching the trailer, however, I couldn't help reflecting on the notion that shooting in first person just can't work for a film (like it might for a videogame) because there's too great a suspension of disbelief without any physical control of your character's actions. In a video game, while you may not actually believe you're a member of an elite S.W.A.T. unit, you can allow yourself to slide into the shoot and run of it all because you get to choose whether you shoot, run, duck, jump, etc... But in a film, at least until they progress to choose your own adventure features, you can't experience it in the first person because everything's simply happening AT you and not TO you... so you can enjoy a 2 or 3 minute action sequence here and there in the first person until you've been hit with every possible stimulus and you hit a limit of character choices you would never make, thus finding yourself detached from the action. And that doesn't even begin to allow for a single quiet moment. So what's the fix? How do you get someone to experience a 90 minute story (that's not specific to them) in the first person? This is waaaay longer than I intended to type but I love innovation in story-telling and also the rest of the world is kind of shit right now but movies will always be the antidote.
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