Castlevania: producer describes the challenges of production during pandemic

Last Updated on August 2, 2021

So with Netflix's popular anime adaptation of the iconic action-horror video game franchise Castlevania coming to an end after four seasons – and news that spin-offs are on the way – Comingsoon.net recently sat down for an exclusive interview with series executive producer Kevin Kolde, who described the perils of producing an animated show during the pandemic.

Here's what he had to say

Fortunately, with animation, so much of it is done on computers…So the transition for everyone to work from home in that regard was not all that difficult. I think just dealing though with, with working from home brings its own unique challenges. If you have family or children or other things going on, you don’t necessarily have to deal with when you’re going to an office. Certainly, we were fortunate for the most part to be able to transition to working from home because a lot of people weren’t, [they were] essential workers on the front line. So, we’re appreciative to them.

Assistant director Adam Deats added:

So there was obviously a little bit of a move that happened initially when the pandemic first started…There’s the obvious problems, the Zoom meetings, having lag issues, and all that stuff on an everyday basis. There’s also, honestly, there have been mental health problems. I’ve had some difficulties myself from I think the pressure of the pandemic during a lot of it. So I think that it’s all things that are expected. It did cause issues. We did manage to get through it though.

Meanwhile, the fourth – and final – season of Castlevania is out on Netflix right now!

But what do you guys think? And what would you like to see a Castlevania spin-off be? Either way, sound off belo! 

Source: ComingSoon.net

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