
Honey, sometimes when you go to sleep you go on a little
walk.
And sometimes you talk about a place called Silent Hill. - Rose
This will be a tough review to write as I'm actually somewhat confused on how I feel about this film. You know the whole fanboy
inner conflict of:
"How much did you really like the flick?" versus "How much did you really
like it cause you really WANTED to like it?" Well I'm going through that
jive right freaking now. Through writing this review I hope to decipher where I
stand.
I've only played the original Silent Hill video game and it
was a long time ago. But I stuck to it enough then to know that it would've made a badass movie one day. When
Christophe Gans (a director I worship) was announced as helmer of the
film adaptation, I went coo-coo for Co-Co! And when
Roger Avary was stamped screenwriter on the project, I was on cloud 69! This couldn't
fail! Having now seen the film I will say that Gans kept his end of the bargain.
This had to be one of the more
sumptuous looking genre films to come out in the last ten years. The eerie/bleak atmosphere
and the awe inspiring production designs were upped in impact by Gans "on the
move", daring and creative eye. This flick was akin to an artsy, abstract,
surrealistic, living and breathing horror painting come to life. F*cking horror
poetry in motion baby! Wait till you see the "staircase" - "darkness falls"
scene! I
was floored!
Another plus was that the movie actually looked like the game it was based on! This is the second time I've been comfortable in saying that (the first being with Mortal Kombat) and it should be commended! Somebody FINALLY got it right, and then some, in that respect! Furthermore, the gripping/moving score (lifted off the game at that) and the brilliant sound designs (with many sound bites from the game there too) backed up the whole like a champ! This was one of the best sounding genre films to hit the block in a while. It always cranks my dial to "f*ck yeah" when a director fully capitalizes on the audio potential that a horror film should have. Lastly, the "practically" rendered (With CG enhancements?) creature shenanigans came through enough. The baddies, looked uber creepy, were faithful to their source material and made way for a couple impressive moments (The Pyramid Head big blade attack was my fav, that mofo don't muck around).
On the "bummer" side of the bum begging for bum change, Gans rarely managed to build-up and sustain "true" tension (for me anyway) with his "too short to carry a solid punch" horror scenarios. The varied creatures where under-used and when onscreen, they were just "there", as if looking to turn tricks or something. I seldom felt threatened or scared by them. The occasional overly tight editing that often over-played the "tease card" sure didn't help in that matter either. And what was up with the awful dialogue? Simpleton lines maybe worked for the game but this is a feature film man! Some of the turd blabbing lessened the stenght of some scenes. I needed more quality than that! The same can be said about the character reactions to the events at hand. Is it me or was everybody a little too chill and un-impressed taking into account the ghost laced world they were tossed in? I would've went bonkers and cried out for Mommy 10 minutes in!
Moreover, some of the characters didn't work for me. Although the sweet looking Radha Mitchell carried the film admirably, the great Sean Bean was utterly wasted, solely there to act as Captain Exposition and nothing else. Then there was the little girl (Jodelle Ferland) who grated me and didn't sell me on her role! Thank Zeus she vanished early on! As for the cop dame (Laurie Holden), she was a joke in terms of her dumb lines and her butch demeanor while the whole "wearing sunglasses at night" spiel was the punch line. ARROW NOTE: Why do female cops in films always "have to" act like dudes? Can't we have a "female", "female cop" for once! I didn't buy it! Finally, story wise, I understood the plot just fine but had a hard time giving a shite about the religious zealots stuff (The incredibly talented Alice Krige almost saved it for me). Just didn't find it compelling. And was it me or did the narrative stall during its middle block, hence resulting in a loss of momentum? This 127 minutes flick could've easily been shaved down to 100 minutes if you ask me or my talking Donkey "Victor".
Thankfully Silent Hill got its groove back for its eye popping finale, with wet gore galore, some Hellraiser on steroids inspired happenings and familiar (The Dark anyone?) yet sly final frames that slapped a big grin on my big face. This is definitely a film that demands a second viewing as my gut is telling me that there's more to it than what I caught. You bet I'll get the DVD! I guess I now know how I truly feel about the film: I loved the striking visuals, the faithfulness to the game, the arresting music/sound and was half-half on the characters/storyline. Question is...will you visit Silent Hill?
Jodelle Ferland is God
Stick with the Games
From a HUGE Silent Hill fan.
I knew that the movie was only an adaptation of the first game; I had put my endless knowledge on the series (quiet, I have, like, a PhD) aside and open straight to see the plot the filmmakers had weaved for the adaptation. It was pretty hard for me to completely isolate the elements that seem to be implemented into the movie but not clearly but I managed to look at the film’s plot as it is. And as it is, it could easily be something in a Silent Hill game (the mythology is very different to the mythology of the games) as it contains the series’ trademark dark backstory, characters driven by grief, people caught in the bad place at the bad time among other things. The plot creates its own mythology, its own universe and making perfect sense in every way. Yes, it’s true, you might want to read up some plot guides for the first Silent Hill to get some things that might not be completely explained or to get a guide about how to go while trying to understand it. Do not misunderstand though, this ISN’T a confusing movie. Not a mindfuck. Not like Mulholland Drive. Most plot points are perfectly explained during an extended flashback near the end of a movie. Blatant plot exposition? Yes. Does it work? Yes. Why? It ties it with the characterizations. “Your reward –the truth.” Rose finds what she was looking for in Silent Hill, much like Heather or James (protagonists of SH3 and 2 respectively) do at the end of their journeys.
A big problem I had heard in most reviews –even positive ones- was the dialogue. Now, here it comes: I had no trouble with it. I thought most of the time, the dialogue was great (loved the ‘religious’ way of speaking of some of the characters). It was obvious from frame one that Silent Hill wasn’t setting itself into this reality (and don’t be funny, it’s not like “Uh, it’s good enough for a videogame.”) but creating its own ethereal shell of a world. No, the dialogue isn’t natural, it’s everything but. But it works in this little foggy world called Silent Hill. “Mother is god in the eyes of a child.” is nothing but a plain beautiful line that we would never hear in this world. But we would in Silent Hill, and it’s perfectly fine in there. I’ll admit, the VERY short exchange “They said this place used to be haunted.” came off as just silly when the reply is “I think they were right.” Other than that, never ever had troubles with the dialogue or the plot (loved the succession of places to visit. Us fans get to see many of our favorite settings and it all makes sense). Please though, to those who saw the movie. Get this: *SPOILERS* The movie does NOT end with “They’ve been dead all along.” Please trust me when I say this. Even though I never got that when I saw the movie, I’ve read it in way too many places. The theory of them all being dead makes absolutely no sense (characters die after being dead? Huh? Remember everything happened in the real world too). Rose and Sharon are merely trapped in another dimension. A dimension that was created by Alessa/Demon IN Silent Hill during the fire. This dimension is NOT the ‘land of the dead’. Someone who dies in the real world will not go to this world. Rose and Sharon might not be with Christopher, but they’re still alive. This is not a twist; it’s just a bittersweet way to end it. There’s no way out of this dimension, they’re staying there. Hopefully you’re not shaking your heads and thinking how wrong and delusional I am and believe me. Because that seems to be a big problem most people have.
In the foggy world of Silent Hill, we encounter several faces. It’s quick that we become acquainted with these characters. It’s amazing how the main players of this party (Rose, Cybil, Dahlia, Christopher, Christabella and Alessa/Sharon) have each a unique point of view, an intriguing tie to the town’s history and their own tragic back story in the cases of Dahlia and Alessa. Everyone goes through an arc, everyone learns, everyone changes and we’ll get an interesting perspective from each about the themes in the movie. Religion and motherly love are focused on and tied to every character’s arc with some tints of loss of innocence. There was absolutely not one character that I didn’t love. Rose was of course my favorite, but Cybil was absolutely amazing and Dahlia was such a heartbreaker I couldn’t help but like. Sure, the villain is a total bitch but I kinda saw her perspective and understood where she was coming from (that climax made me sweat cold). I still am not sure about the problems people had with Christopher and his subplot. It exposed some of the vast backstory but still shined character (loved Gucci), I don’t see a problem. It helped the finale turn into the bittersweet punch in the gut it was.
About the acting, here it comes again. Fell in love with every single player in this movie. Yes, even Jodelle Ferland. I thought she was just amazing in her three roles (her screams in the climax made it just be more and more gut coiling). Radha Mitchell was fantastic and there’s not much to say about her. She’s one of my new favorite actresses. Ever. Laurie Holden kicked ass and her final scene was heartbreaking. Alice Kirge and Deborah Kara Unger pinned their roles like champs. They shined in every moment they were onscreen and became two of the most memorable characters (Christabella was awesome and Dahlia kicked ass). Sean Bean appeared in the movie enough to have to support an awesome character and the ending broke my heart. Kim Coates has the exact same story. Loved the entire cast without exception.
Scary? Don’t know about scary because I haven’t really been SCARED in a movie. But trust me: this movie is disturbing and really fucking creepy. No boo scares; it’s all about the atmosphere and the extreme intensity of the scenes in the rusty otherworld. The school and the Gray Children scenes are right out of BLOODY NIGHTMARES. Especially the school scene, which just seems to go on forever, hitting you continuously with a new threat and an uglier creature (when the Janitor began to SCREAM blindly I almost lost it) every few seconds. Just amazing. And what can I say about that extremely tense climax in the church in which you’ll either be digging your fingers into the couch or cheering at the events unfolding (I was doing the former). The climax is another extended scene that never lets go off yer jewels. It all concludes with an awesome shot that opens to the film’s finale, which left me thinking that the melancholic tracks of the movie’s score couldn’t be more fitting. What a bittersweet, misunderstood finale.
I think it’s useless to mention that Christophe Gans’ eye for visuals is flawless. There’s not one shot in this entire movie that didn’t convey the sense of isolation, loneliness and glum until of course, he breaths life into the videogames by adding perfect recreations of game set pieces and camera movements (all about the alley). Not only that, but us SH fans will nerdgasm over the extensive amount of subtle references to all four games. The music, composed by Akira Yamaoka but re-arranged by Jeff Dana worked amazingly well. Danna picked the perfect tracks to play in each scene (“¨Promise (Reprise)” was extremely beautiful), tweaking some of them into reorchestrated versions of their former selves (“Dance With Wind Night” was amazing) and that renders me a satisfied panda.
I know I’m gushing and jizzing all over this faux review. I can’t even properly review this movie so don’t expect a rating because personally, 10/10 doesn’t seem enough and I cannot be impartial to it and give it a ‘fair’ rating considering any flaws it probably has but I couldn’t see, even if I tried. Watching this movie was as if a 70 year old virgin had sex for the first time with the woman of his dreams. Unforgettable, I could swear I had tears in my eyes when the credits began rolling. “Silent Hill” was everything this die hard Silent Hill fan expected and more.
And I’m done.
Extras:
Find a plot guide for the movie here: [link]
Find a complete compilation of the movie's soundtrack (mp3) here: [link]
*note* You'll have to copy and paste the COMPLETE URL to be able to access the page.
Waiting so long for this..
SO MUCH POTENTIAL.....
Loved, loved, loved it...
What could have been
P.s. stay away from Tobe Hooper's Mortuary, wretched, cheesy, horrid, and rent his much better Toolbox
P.s. stay away from Tobe Hooper's Mortuary, wretched, cheesy, horrid, and rent his much better Toolbox Murders instead.
I agree with Arrow
Arrow, you've only played the first game? For shame! Silent Hill 2 is one of the most haunting games I've ever played. Get thee to a PS2!
Arrow, you've only played the first game? For shame! Silent Hill 2 is one of the most haunting games I've ever played. Get thee to a PS2!
Good review, just too bad the movie didnt hav the same effect on ya.